TummelVision 2: Nicole Lazarro on social gaming, play & emotions

Play

Episode Notes

Download the Show: Download

Thanks to guest game designer Nicole Lazzaro

What we discussed this week.

-Nicole’s thoughts on CES trends. The game world is missing the social experience. Nicole’s ideas on how games create emotion. Daniel Floyd’s great video on why video games are missing a broader female audience. Relational and social thinking is the key. If your goal is to get people engaged and involved then you are beginning to think like a tummler.

-Facebook founder Mark Zuckerberg implies that privacy is dead. How does being public help you tummel and engage people?

-Vanity Fair on social media “twilebrities.” Gawker wasn’t impressed either. Anil Dash noted, in a typically thoughtful piece, that no one has over a million followers. We are quite sure than follower numbers don’t matter as much as most people assume they do.

-Tummeling Technique: Heather explained the importance of going first via the infamous Sasquatch Dance Party video.

——

80’s theme song: Games People Play

Powered by WordPress | Design based on Deadline Theme and refined by Sarah Dopp